Being completely new to Unreal, I taken a lot of time out to learn how to use it at its very basic level. This helped me figure out what I was doing to start building my scene. Using the LEGO blocks that I created in Maya I created a completely custom scene and placed my characters inside. The main challenge I found with this was figuring out how to use my animations from Maya in Unreal. If I was going to do anything in Unreal again I would take more time out to find out exactly how to use the engine in every way to get the results I want. These are the screenshots that I have from importing my objects and organizing them, placing my bricks into Unreal and capturing the animation at its midpoint and ending.









