Using Unreal Engine

Being completely new to Unreal, I taken a lot of time out to learn how to use it at its very basic level. This helped me figure out what I was doing to start building my scene. Using the LEGO blocks that I created in Maya I created a completely custom scene and placed my characters inside. The main challenge I found with this was figuring out how to use my animations from Maya in Unreal. If I was going to do anything in Unreal again I would take more time out to find out exactly how to use the engine in every way to get the results I want. These are the screenshots that I have from importing my objects and organizing them, placing my bricks into Unreal and capturing the animation at its midpoint and ending.

Folders I used to sort my objects
Ashe’s assets
McCree’s assets
McCree’s gun assets
Ashe’s dynamite assets
LEGO bricks assets
Finished scene built
Another angle of the scene
Midpoint of the animation
End of the animation in Unreal Engine

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